'My Projects/Ph.D Project'에 해당되는 글 3건

  1. 2012/03/26 MicPen: Pressure-Sensitive Pen Interaction Using Microphone with Standard Touchscreen
  2. 2012/03/26 Pseudo Button: Emulation of Touch Sensors by using Microphone on Mobile Device
  3. 2010/06/01 EXMAR: EXpanded view of Mobile Augmented Reality (1)

MicPen: Pressure-Sensitive Pen Interaction Using Microphone with Standard Touchscreen

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Abstract

This paper introduces MicPen, a low-cost pressuresensitive stylus pen interface for standard touchscreen displays that uses a microphone to estimate the amount of pressure applied to the pen. This is achieved by filtering and analyzing the acoustic signal generated when the tip of the pen is rubbed on the touchscreen. The advantage of this approach is that it is inexpensive, reliable and suitable for mobile interaction because it does not require mechanical parts to sense the input pressure. Results from a user study shows that the participants recognized five out of ten different pressure levels with perfect accuracy, and nine out of ten with minimal error.


Publications

http://www.romanticengineer.com/paper/pseudoPen.pdf

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Pseudo Button: Emulation of Touch Sensors by using Microphone on Mobile Device

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Abstract


We propose a new interaction technique, called PseudoButton, which emulates a pressure-sensitive touch sensor by repurposing a built-in microphone on mobile devices. This simple and novel technique increases input expressivity of the device and expands its interaction area for users to alleviate the occlusion problem caused by touchscreens without adding extra sensors. To verify our idea, we implemented a prototype and conducted a preliminary evaluation on it. The results show that participants can input at accuracy of 94% for five different pressure levels with minimal
error.



Publications

http://www.romanticengineer.com/paper/pseudoButton.pdf



 

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EXMAR: EXpanded view of Mobile Augmented Reality

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Publications

http://www.romanticengineer.com/paper/EXMAR.pdf

 

 

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There have been many studies to minimize the psychological and physical load increase caused by mobile augmented reality systems. In this paper, we propose a new technique called “EXMAR”, which enables the user to explore his/her surroundings with an expanded field of view, resulting in a decrease of physical movement. Through this novel interaction technique, the user can explore off-screen point of interests with environmental contextual information by simple dragging gestures. To evaluate this initial approach, we conducted a proof of concept usability test under a set of scenarios such as “Exploring objects behind the user”, “Avoiding the invasion of personal space and “Walk and type with front-view. Through this initial examination, we found that users can explore off-screen point of interests and grasp the spatial relations without the increase of mental effort. We believe that this preliminary study gives a meaningful indication that employing the interactive field of view can be a useful method to decrease the physical load without any additional mental efforts in a mixed and augmented reality environment.

 







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